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LAIDIANTUANTHE EVERYDAY PLAY CLUB

Solo · FREE PLAY

Nurikabe

Read the rules ↓
Logic & numbers
Choose your controls and enjoy a free round.
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THE PLAYBOOK · LAIDIANTUAN

How to play Nurikabe

Try Nurikabe at your own pace and keep its objective in view. Create one connected sea around numbered islands of exactly the stated size, without a 2×2 sea block. Use the example below to understand a decision. Keep the instructions close while learning this activity. Check the relevant rule before repeating a move.

Play ten compact 5×5 puzzles. Some boards begin with fixed shaded sea cells.

Read before acting

Read one step at a time and try it on the playing area. Match the instruction to the control you use. Refer to the controls when needed.

Your goal

Create one connected sea around numbered islands of exactly the stated size, without a 2×2 sea block. Use the instructions to see which actions move you towards it. Notice how the game responds to your input.

Step by step

  1. Shade sea squares and leave islands white.
  2. Every island contains exactly one clue.
  3. Different islands cannot meet along an edge.
  4. Check puzzle verifies sizes, connectivity and forbidden sea blocks.

Controls

Click or tap squares or graph edges. Number boards include a digit pad. Undo reverses the previous change; Check puzzle validates the solution. On a smaller screen, keep the active part of the board within view. Make sure you are interacting with the game rather than the surrounding page.

A useful example

An island labelled 1 is already complete, so its edge neighbours must be sea. Focus on why the action is allowed, not only its outcome. Look for the relevant detail.

Watch out for this

Two numbered islands may not merge into one. Read the feedback to see why an action did not have the expected result. After a move, check what changed. Decide which rule explains the new state before acting again.

Common questions

For my first round, what is the goal of Nurikabe?

For clarity: Create one connected sea around numbered islands of exactly the stated size, without a 2×2 sea block.

On this playing page, how do I control Nurikabe?

Keep this in mind: Click or tap squares or graph edges. Number boards include a digit pad. Undo reverses the previous change; Check puzzle validates the solution.

When I return, what example helps explain Nurikabe?

Here is the relevant explanation: An island labelled 1 is already complete, so its edge neighbours must be sea.

While learning, what should I watch out for in Nurikabe?

Here is the relevant explanation: Two numbered islands may not merge into one.

While learning, what format does Nurikabe offer?

Here is the relevant explanation: Play ten compact 5×5 puzzles. Some boards begin with fixed shaded sea cells.

For a quick reminder, which play mode does Nurikabe use?

For clarity: The mode on this page is Solo. Same-device play uses one screen; this game library does not provide internet matchmaking.

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