THE PLAYBOOK · LAIDIANTUAN
How to play Forty Thieves Solitaire
Open Forty Thieves Solitaire, check the instructions and begin a round. Build eight suit foundations from ace to king. Keep the game area visible while you use its controls. Check the rule that explains your first action. Use the example below to understand a decision.
Two decks, ten columns, single-pass stock, no recycle. Free solo play, no wagering.
Keep the aim in sight
Keep the stated aim separate from side details such as animation or appearance. Progress is measured by the game’s own completion or scoring rules. Make the next step deliberately.
Your goal
Build eight suit foundations from ace to king. Use the instructions to see which actions move you towards it. Review the board or playing area as it changes.
Step by step
- Move one card at a time; build down in the same suit. Empty columns accept one card.
- Select a face-up card and then the destination pile or Empty slot.
- Use foundations where available; full Spider or Scorpion runs clear automatically.
- Undo reverses a choice. New deal shuffles again.
Controls
Click or tap cards and piles. Wide tableaus scroll inside the game; use Undo, Hint and New deal where shown. Keep the playing area visible while using these controls. Use one clear input at a time.
A useful example
A club 5 can move onto a club 6, but a whole run cannot move together. Apply the same reasoning to the position in your own round. Choose a deliberate next step.
Watch out for this
Random deals are not guaranteed solvable. A hint is a legal move, not a winning strategy. A different version of the game may use a different rule. Compare the worked example with your own position. Use the reasoning, not an answer copied from a different board.
Common questions
While reading the Guide, what is the goal of Forty Thieves Solitaire?
The key detail is this: Build eight suit foundations from ace to king.
For this browser game, how do I control Forty Thieves Solitaire?
Keep this in mind: Click or tap cards and piles. Wide tableaus scroll inside the game; use Undo, Hint and New deal where shown.
When I return, what example helps explain Forty Thieves Solitaire?
Here is the relevant explanation: A club 5 can move onto a club 6, but a whole run cannot move together.
What should I watch out for in Forty Thieves Solitaire?
For clarity: Random deals are not guaranteed solvable. A hint is a legal move, not a winning strategy.
For this browser game, what format does Forty Thieves Solitaire offer?
For clarity: Two decks, ten columns, single-pass stock, no recycle. Free solo play, no wagering.
On this playing page, which play mode does Forty Thieves Solitaire use?
The mode on this page is Solo. Same-device play uses one screen; this game library does not provide internet matchmaking.